Forza Horizon 4 — the imaginatively named sequel to 2016’s Forza Horizon 3 — has officially been announced for both the Xbox One and PC onstage at Microsoft’s E3 presentation.
In keeping with the tick-tock cadence of the mainstream, ultra-realistic Forza Motorsport titles and the more laid-back Forza Horizon series, Forza Horizon 4 is an arcade racer. Instead of worrying about giving the most authentic driving experience possible, returning Forza Horizon developer Playground Games puts players behind the wheel of a plethora of vehicles and gives them free rein to drive, drift, and explore both the cities and countryside of Britain in dozens of ludicrously fast and expensive cars.
New in Forza Horizon 4 is dynamic seasons, which will change throughout the corse of gameplay and dramatically effect how the world looks and how cars will drive. Forza Horizon 4 also features a shared open world, where the other cars that players encounter are actually other players, who’ll you’ll be able to race against and with in real time.
Additionally, Forza Horizon 4 is optimized for the Xbox One X’s 4K firepower, which if the earlier games in the series are anything to go by, means that it should look pretty great when it’s released.
Subscribers to Microsoft’s monthly Xbox Game Pass subscription will also get access to Forza Horizon 4 at no additional cost when it launches on October 2nd.