Fortnite was only going to get bigger and better with the release of Season 4 earlier this week.
And there’s no doubt that the game was also going to make a pretty penny as players, old and new, purchased the new Battle Pass and bought V-Bucks so they can get their hands on the new skins and cosmetics in the game.
But what was perhaps unexpected, was just how profitable the game would be on mobile.
Currently, the Battle Royale shooter is only available on iOS, following a staggered launch that began in mid-March.
It was already revealed that the game had grossed more than $25 million in its first 30 days on the iTunes store.
But latest figures this week have revealed the true extend of the game’s power on mobile.
According to Sensor Tower, Fortnite on iOS has averaged $1 million per day since launch. However, since Season 4 launched, it has more than doubled that at an average of $2.2 million per day.
Here’s a bit more info, direct from Sensor Tower’s latest blog post:
“Fortnite was sent soaring over the $50 million mark by the debut of the game’s fourth season of content, which sees its battleground bombarded by meteorite fragments—and which resulted in equally out-of-this-world growth of week-over-week revenue.”
“Player spending in the game on May 1 grew 293 percent, or a nearly four times increase, versus the preceding Tuesday.
“This rapid quadrupling of revenue resulted from a significant number of players laying out about $10 worth of in-game currency apiece for Fortnite’s season four Battle Pass, which unlocks additional content and other perks for completing specific challenges during the season.
Some weeks back Sensor Tower had predicted that Epic Games could gross $500 million this year if the Android version was released in time for the summer.
But they may need to revise these numbers in light of this recent surge in sales.
Obviously, though, it goes without saying that Epic Games would make a boatload of money should the game come to Android.
However, the question fans should be asking, is whether these latest figures are enough to force the hand of the developer to hopefully expedite a release.
The only thing, which might stand in the way of that though, is the release of the game on Nintendo Switch, which has been heavily rumoured for some time and appears to be gathering pace.
The rumours of a Switch release were heightened recently by Twitter user @LeakyPandy, who under the name Vandal_Leaks, correctly leaked info surrounding the Nintendo Direct presentation in March.
It’s suggested that the game might launch with both Save the World, Battle Royale and a few exclusive features, especially for Nintendo users.
All of which makes perfect, albeit unverified, sense.
Epic has expressed an interest in bringing the game to Switch previously.
Donald Mustard, Worldwide Creative Director of Epic Games, recently replied to a tweet asking him whether he’s interested in bringing the game to Nintendo’s newest console.
“Yes. Yes I am,” he stated. “Hopefully we do that at some point!”