Call of Duty fans are gearing up for their latest look at Black Ops 4 Multiplayer, with Treyarch hosting a special livestream later this afternoon.
Treyarch’s Design Director David Vonderhaar and Co-Studio Head Dan Bunting will both be on the stream as the company looks to reveal a better look at the multiplayer maps that will be playable at E3.
For the time being though, it’s not clear if we’ll be seeing extended highlights of the same maps playable and seen at the reveal event last month or whether it will include any new maps as yet not shown.
The Call of Duty Black Ops 4 Multiplayer stream is scheduled to begin this evening at 6pm BST (10am PT 1pm ET) and as you might expect we’ll be hosting one of the many streaming services which are broadcasting the livestream.
For the record though, you should be able to watch the event on Twitch, YouTube or Facebook.
It’s unlikely we’ll learn anything substantial about the game, such as an official beta date for the game, which is more likely to be revealed during one of the many E3 2018 press conferences.
That being said, the dates for the private beta may have already leaked well ahead of any official E3 reveal by the GameStop Germany’s website.
The retailer’s website said a private beta for the game will be taking place sometime in August, with an open beta planned for Battle.net players. That means PC players shouldn’t have to worry about getting access to the game.
According to the site, beta codes will be sent out prior to the launch of the test event, and preordering the game will likely grant access to the beta.
It said: “Anticipated launch of Private Beta is in August.
“The BETA access codes will be sent shortly before the beta starts.
“Minimum duration of the beta: 3 days. Internet connection required.
“Also in August the Open Beta for the PC version takes place! For the PC version, no codes are sent because no code is needed for playing.”
Activision has made no official comments or announcements regarding the Private Beta. But experts noted that the betas for Call of Duty: WWII and Call of Duty: Black Ops 3 did take place in August as well.
Keep reading for more details on what we thought of the game when we saw it at the reveal event in LA.
Call of Duty: Black Ops 4 – Hands-on Preview / Impressions
Call of Duty: Black Ops 4 is making some pretty big changes to multiplayer.
In developer Treyarch’s own words, this version of Black Ops’ PvP is the most ambitious multiplayer to date – and we concur. Black Ops 4’s multiplayer offering is a more refined tactical team experience that – at first glance – is a richer experience than previous CoD efforts.
We played the game for an hour, and in that time, the main thing we noticed was how dynamic the rhythm and flow of the game has become thanks to the dedicated button you have with which to heal yourself.
This alters the fundamental mentality of a CoD firefight: instead of a straight-up battle with one player winning and one dying, this allows you to think more tactically.
If you get dropped on, you’ll still die, but if you enter a one-on-one with another player, you can get out of the action and heal up.
Time to kill is a little longer in this game compared to WWII, and that helps this dynamic, too. Add in the improved gun animations that telegraph more about what your opponent is doing, the muzzle flashes that show you where bullets are coming from more clearly, and the easier-to-identify bullet impacts and you have a CoD game that gives you more on-screen information than any other CoD game out there.
The ‘boots on the ground’ focus from the previous title is still here – there is no wall running, no thrust jumping. This keeps the action streamlined, keeps to focus on player to player gunplay, rather than evasion. This is good – especially paired with Call of Duty: Black Ops 4’s other big innovation: your gun is up at all times.
This is, at first, an odd thing to get your head around. But when you cook and throw grenades, when you operate equipment, when you sprint or mantle your gun is always up.
Granted you take an accuracy penalty when you multitask, but this really helps keep you focused and always draws your eyes into the battle, keeps you checking all this information Treyarch is giving you about player location, threat levels and your own status.
These differences are the shot in the arm Call of Duty needs – it’s very different, it’s very involved, and it’s very good.
This has every chance of being the best Call of Duty game to date.